Tomb Raider II The Untold Adventure by thewolf
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Important information:

-No CD is needed to play music!
-Use the tomp2.setup to choose your settings the way you like to
-There are 6 levels to play 
-Each level has 3 secrets (Stone, Jade and Gold)
-If you find all secrets you will get extra ammo and sometimes extra weapons
-Extra weapons are also hidden inside the levels
-The folder ExtraOptions lets you activate and deactivate some visual PSX options --->
 Before you start the game go into this folder and double click the following options:

 PsxAnimBgndEnable
 PsxBarsEnable
 PsxFovEnable
 ViewFogRecommended
 
Acknowledge the upcoming messages with YES and OKAY to activate them
 



 

It was my goal to build all of these levels using only the original textures and objects in the same
order as the original TR2 to give the player the nostalgia from back in the day. This levelset is a 
homage to the Tomb Raider 2 by Core !

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Bugs/ Game crashs


-As in the previous game the secret counter will show you the wrong 
 number of secrets in the final statistics screen. Even if you find 
 all 18 secrets it shows you 12 of 12 secrets found. (Hardcoded)

-Some enemies might get stuck sometimes in front of walls, doors or portals(Mostly dogs).
 Sometimes enemies walk in circles

-If you reach level 2,3,4,5 or 6 and you decide to load a save from level 1 a visual bug will happen.
 As soon as you shoot, Laras head will disappear each time you hold the shoot button.It 
 happens, because I deleted some weapon animations in level 1 to prevent the 
 "Too many textures error"

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Story:

-After the events of The Dagger of Xian the monks from Barkhang call Lara to retrieve a powerful
 artifact called "The Golden Angel" before the Fiamma Nera gets it into their hands. The adventure
 takes Lara to a Siberian castle ruin. There she must find a way into the vault in which the artifact
 is located. If the artifact gets into the wrong hands, it can cause mutations and also increase the
 owners strength.






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Enjoy

